Keywords MOC
89 keyword reference pages, one per KeywordDataTable entry, grouped by category. Each page documents what a buff/debuff/stat/mechanic term actually does in-game — use these when a unit profile, gear bond, or rune effect references a term you don't recognize.
Related: Units MOC (archetypes/passives link here) · Bonds MOC (bond effects reference these terms) · Gear MOC
Buff (9)
Haste · Bloodlust · Shield · Faith · Growth · Precision · Regen · Soothe · Thorns
Debuff (9)
Stun · Taunt · Slow · Vulnerable · Chill · Expose · Hinder · Burn · Shock
Instant (6)
Reversal · Cleanse · Inspire · Decay · Fear · Fortitude
Class (4)
Warrior · Archer · Mage · Priest
Element (6)
Earth · Water · Wind · Dark · Fire · Light
Race (9)
Demon · Spirit · Construct · Divine · Undead · Dark Star Mushroom · Silver Elemental · Inferno Dragon · Lava Elemental
Terrain (10)
Plains · Forest · Mounts · Ocean · Beach · Tundra · Astral · Desert · Swamp · Volcano
Stat (7)
ATK · DEF · Weakness · Toughness · Luck · SPD · All Stats
Mechanic (29)
ATK · DEF · Weakness · Weakness Exposed · Counter · Follow-up · Low HP · High HP · Attacking · Healing · Total DMG · Total HP Restored · HP Gain · HP Loss · Mana Gain · Mana Loss · Act First · Ally Count · Extra Action · Distance · Stacks · Absorb · Fixed · Remove · Action Mana · Hit Mana · Max Mana · Starting Mana · Corruption Level
See also
- Mechanics MOC — for mana defaults (Starting Mana etc.), see the "Mana mechanics" note in CLAUDE.md; the 4 mana stats are NOT interchangeable.