Seven Days Map Event

New 7-day login campaign + quest system added in v1.1.1.0. Combines daily quest objectives and stage-based milestone rewards over a 7-day window. All rewards are quest-driven — no purchasable IAP packages in the current data.

Status (2026-05-15): SevenDaysMapDataTable has 33 entries — fully active server-side as of v1.1.1.0 data pull. Source: data-session/mgg_datamine/SevenDaysMapDataTable.md.

Structure

33 entries across 2 types:

Type Count Description
Quests 28 4 quests per day × 7 days. Each quest rewards Gems + Progress Points.
Stage Reward 5 Milestone rewards unlocked at cumulative Point thresholds.

Daily Quests (4 per day, repeat pattern)

Each day has the same 4 quest types, with escalating targets:

Quest Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
Log in for N days 1 2 3 4 5 6 7
Clear Endless Desert (Easy→Abyss) 10 20 30 40 50 60 70
Total recruits 10 20 30 40 50 60 70
Spend N Stamina 2,000 4,000 6,000 8,000 10,000 12,000 14,000

Endless Desert difficulty progression by day: Easy (Day 1) → Normal (Day 2) → Hard (Day 3) → Insane (Day 4) → Hell (Day 5) → Abyss (Day 6) → Abyss floor 20 (Day 7).

Rewards per quest: Login quest = 20 Gems + 10 Progress Points. Other 3 quests = 20 Gems + 5 Progress Points each (except Stamina quest = 40 Gems + 10 Points).

Daily reward totals (completing all 4): 100 Gems + 30 Points per day. Full 7-day total (all quests): 700 Gems + 210 Points.

Stage Rewards (cumulative Points thresholds)

Milestone Points Required Reward
Stage 1 30 Points 10 × Alter Recruit Ticket
Stage 2 60 Points 5 × Alter Recruit Ticket
Stage 3 90 Points 5 × Alter Recruit Ticket
Stage 4 120 Points 5 × Alter Recruit Ticket
Stage 5 150 Points 1 × Earth Witch (M13303_001)

The Stage 5 reward is a guaranteed alter unit: Earth Witch (M13303_001). This is a "check in for 3 days to get limited-time Swimsuit girl" style reward — achieving 150 Points requires completing roughly 5 full days of quests.

Notes