Troll Hurler
ID: M12102_002 · Standard counterpart: M12102 · Alter Theme: Lava · Source: Events · Step: B · Weight: 1000
Archetypes: Burn
Attributes (Class · Type · Element · Terrain)
| Class | Type | Element | Terrain |
|---|---|---|---|
| Archer | Spirit | Fire | Volcano |
Race name (used for talent filter):
Trollish(race name ≠ Type race-familySpirit).
Codex (Insight)
(No Insight found in RelicsDataTable for this unit.)
Stats
Base Stats (L1, no modifiers)
| Stat | Archer | Fire | Spirit | Volcano | B | Base L1 |
|---|---|---|---|---|---|---|
| HP | 2 | 0 | 0 | 0 | 2 | 4 |
| STR | 0 | 2 | 0 | 2 | 0 | 4 |
| SPI | 0 | 0 | 0 | 2 | 0 | 2 |
| AGI | 0 | 2 | 2 | 0 | 0 | 4 |
| SPD | 8 | 2 | 2 | 0 | 2 | 14 |
| Toughness | 10 | 0 | 0 | 2 | 2 | 14 |
| LUK | 0 | 0 | 0 | 0 | 0 | 0 (only from gear / Lucky-Streak talent) |
| Starting Mana | — | — | — | — | — | 10 (game default) |
| Max Mana | — | — | — | — | — | 30 (game default) |
Sum of 5 axes from
BasicAttrDataTablefiltered byType_EN ∈ {Class, Elements, Race, Terrain, Tier}. HP/STR/SPI/AGI don't have keyword pages so labels stay plain.
Combat-stat mapping (Archer class): TBD — only Mage mapping (ATK←SPI · DEF←AGI · Weakness←STR) is verified. For other classes, the in-game ATK/DEF/Weakness columns map onto raw stats but the exact triple needs in-game datapoint verification.
| Pool | Archer | Fire | Spirit | Volcano | B | Sum | → Adds to |
|---|---|---|---|---|---|---|---|
| initialAttack | 10 | 2 | 2 | 2 | 2 | 18 | TBD |
| initialDefence | 0 | 0 | 0 | 0 | 0 | 0 | TBD |
| initialWeak | 0 | 0 | 0 | 0 | 0 | 0 | TBD |
→ L1 displayed stats (raw + class combat-mapping): - Raw: HP 4 · STR 4 · SPI 2 · AGI 4 · SPD 14 · Toughness 14 · LUK 0 · Mana 10/30 - (Combat pools — Attack: 18, Defence: 0, Weak: 0 — fold into the mapped raw stat once class mapping is verified.)
Higher-level stats = base + level growth + Insight + passive/talent modifiers + gear. Growth formula per
BasicAttrDataTable.GrowthType1..10(cycle of 10) — exact application rule TBD pending in-game datapoint verification.
Activities
(No active skill data for M12102_002 in activities.json.)
Attack (Normal Attack)
Normal Attack (BD30001) — UnlockStar 1
Targets the front enemy first. Deals 1 DMG.
(Value0=1.)
Race
Trollish (BD20009) — UnlockStar 2
Gain 5 stacks of Regen after taking DMG.
(Value0=5.)
Trait
Fervent (BD10001) — UnlockStar 3
[Stat] Gain +1 ATK per 10 levels.
(Value0=10, Value1=1.)
Title
Arsonist (BD51017) — UnlockStar 4
[Debuff] Apply 3 stacks of Burn after attacking.
(Value0=3.)
Perk
Strong Body (BD40402) — UnlockStar 5
[Resist] Take -12 stacks of Chill.
(Value0=12.)
Level-up Materials
| Slot | Material |
|---|---|
| 1 | Mana Crystal |
| 2 | Runic Ore |
| 3 | Magic Stone |
| 4 | Flamegold Ore |
Talents
Talents unlock at 5★, rolled / rerolled with Talent Fruit. Eligible pool for this unit = 99 total = 0 exclusive + 10 race + 21 class + 10 element + 58 generic.
Format: Effect column = canonical
TalentDataTable.Effect_ENwith highest-tier values filled (bold).Tierscolumn lists which tiers the talent has (e.g.CBAS,AS,S). Per-tier values in italic at end asValue0[/Value1[/Value2]]. Talent names are canonical fromName_EN— do NOT paraphrase.
Exclusive (0)
(none)
Race-restricted: Trollish (10 talents across 5 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF13301 | Limb Regrow | S | +12 HP Gain when at low HP. (S: 12) |
| TF13302 | Numb Pain | S | Gain 1 stacks of Bloodlust per 2 Toughness lost. (S: 2/1) |
| TF13303 | Primal Body | CBAS | +16 HP and -8 HP Loss. (C: 4/2 · B: 8/4 · A: 12/6 · S: 16/8) |
| TF13304 | Rapid Regen | AS | Gain 4 stacks of Regen at action start. Effect increases by 1 per 20 HP lost. (A: 2/40/1 · S: 4/20/1) |
| TF13305 | Totem Worship | AS | Gain +4 HP per 1 Totem runes equipped. (A: 1/2 · S: 1/4) |
Class-restricted: Archer (21 talents across 10 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10301 | Fixed Turret | S | Deal +2 Follow-Up attacks but cannot take extra actions except after casting skill. (S: 2) |
| TF10302 | Precise Track | AS | Deal +1 Follow-Up DMG per 25 stacks of Precision. (A: 50/1 · S: 25/1) |
| TF10303 | Opportunist | CBAS | Deal +8 total DMG during extra actions. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10304 | Burst Combo | S | The first basic attack each turn triggers +2 Follow-Ups. (S: 2) |
| TF10305 | Never Miss | CBAS | Ignore 40 enemy DEF during basic attacks. (C: 10 · B: 20 · A: 30 · S: 40) |
| TF10306 | Kite Master | AS | Take -1 total DMG per 40 SPD. (A: 80/1 · S: 40/1) |
| TF10307 | Long Range | AS | Deal +2 Follow-Up attacks to the farthest enemy. (A: 1 · S: 2) |
| TF10308 | Take Cover | AS | Take -8 total DMG while front allies are alive. (A: 4 · S: 8) |
| TF10309 | Boot Master | AS | Gain +4 all stats from Boots gear. Boots gear's Basic Bond level +2. (A: 2/1 · S: 4/2) |
| TF10310 | Bullet Screen | S | Gain +1 Follow-Up attacks this turn after casting skill. (S: 1) |
Element-restricted: Fire (10 talents across 6 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF11301 | Flame Body | AS | Apply +2 stacks of Burn. Apply 6 stacks of Burn to the nearest enemy after taking a hit. (A: 1/3 · S: 2/6) |
| TF11302 | Vein Flow | AS | Gain +4 stacks of Bloodlust. Bloodlust is not consumed after basic attacks. (A: 2 · S: 4) |
| TF11303 | Fierce Fire | S | Total DMG +15, but total HP restored to targets -15. (S: 15/15) |
| TF11304 | High Spirit | AS | +10 Toughness. Deal +1 total DMG per 10 current Toughness. (A: 5/20/1 · S: 10/10/1) |
| TF11305 | Flame Control | AS | Apply +1 stacks of Burn per 50 SPI. (A: 100/1 · S: 50/1) |
| TF11306 | Endless Rage | S | +1 Hit Mana. Deal +1 total DMG per 1 Hit Mana. (S: 1/1/1) |
Generic (no restriction) (58 talents across 19 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10001 | Strong | CBAS | +16 STR. Effect doubles if STR is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10002 | Clear Mind | CBAS | +16 SPI. Effect doubles if SPI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10003 | Quick Reflexes | CBAS | +16 AGI. Effect doubles if AGI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10004 | Fit Body | CBAS | +16 HP. Effect doubles if HP is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10005 | Strong Will | CBAS | +16 Toughness. Effect doubles if Toughness is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10006 | Nimble Limbs | CBAS | +16 SPD. Effect doubles if SPD is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10007 | Battle Ready | CBAS | Take -12 total DMG when in front position. (C: 3 · B: 6 · A: 9 · S: 12) |
| TF10008 | Lucky Streak | CBAS | +8 Luck. Effect doubles if Luck is at least 50. (C: 2/50 · B: 4/50 · A: 6/50 · S: 8/50) |
| TF10009 | Core Position | CBAS | Deal +8 total DMG when in mid position. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10010 | Glass Cannon | CBAS | Deal +12 total DMG but take +5 total DMG when in back position. (C: 3/5 · B: 6/5 · A: 9/5 · S: 12/5) |
| TF10011 | Mana Surge | CB | Gain 30 Mana at turn 2 start. (C: 4/30 · B: 2/30) |
| TF10012 | Life Rebuild | CB | Gain 100 HP at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10013 | Mind Reshape | CB | Gain 100 Toughness at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10014 | Think First | AS | Cannot act on turn 1 but gain +8 Action Mana on subsequent turns. (A: 4 · S: 8) |
| TF10015 | Mood Control | AS | Cannot act on turn 1 but gain +4 Hit Mana on subsequent turns. (A: 2 · S: 4) |
| TF10016 | Scrap Use | AS | Gain +2 all stats per Bronze Bond. (A: 1 · S: 2) |
| TF10017 | Patchwork | AS | Gain +2 all stats per Silver Bond. (A: 1 · S: 2) |
| TF10018 | Bond Master | AS | Gain +2 all stats per Gold Bond. (A: 1 · S: 2) |
| TF10019 | Gear Expert | AS | Gain +2 all stats from each Orange+ gear. (A: 1 · S: 2) |
Cross-references
- Active skill localization:
Activeskills_Name_M12102_002/Activeskills_Des_M12102_002 - In recruit pool:
SkinSummonDataTable.M12102_002 - Other relics targeting this unit:
XD02001_052
Synergistic Talents · 57 talent(s) (kit-based, auto-generated)
Status chain · 29
- TF00002 · Frost Backlash — Shared status: Chill
- TF00027 · Ice Shatter — Shared status: Chill
- TF00029 · Frost Hunt — Shared status: Chill
- TF00031 · Chill Aura — Shared status: Chill
- TF00034 · Flame Burst — Shared status: Burn
- TF00042 · Flame Core — Shared status: Burn
- TF00060 · Sunshine — Shared status: Burn
- TF01003 · Hypothermia — Shared status: Chill
- TF01012 · Frost Echo — Shared status: Chill
- TF01015 · Frost Wind — Shared status: Chill
- TF01017 · Chill Formula — Shared status: Chill
- TF01032 · Frost Resist — Shared status: Chill
- TF01033 · Frostweb Bind — Shared status: Chill
- TF01051 · Life Burn — Shared status: Burn
- TF01056 · Fireproof Scales — Shared status: Burn
- TF01060 · Flame Ward — Shared status: Burn
- TF01066 · Eternal Sun — Shared status: Burn
- TF11202 · Deep Freeze — Shared status: Chill
- TF11301 · Flame Body — Shared status: Burn; Same element lock: Fire
- TF11305 · Flame Control — Shared status: Burn; Same element lock: Fire
- TF14601 · Blast Core — Shared status: Burn
- TF14602 · Cooled Crust — Shared status: Burn
- TF14603 · Flame Aegis — Shared status: Burn
- TF14604 · Scorched Domain — Shared status: Burn
- TF14605 · Dynamo Forge — Shared status: Burn
- TF16201 · Infernal Being — Shared status: Burn
- TF16202 · Ember Pearl — Shared status: Burn
- TF16203 · Searing Purgatory — Shared status: Burn
- TF16204 · Wrath Scale — Shared status: Burn
Trigger chain · 3
- TF00012 · Elemental Reaction — Shared trigger: after attack
- TF12204 · Bandit Nature — Shared trigger: after attack
- TF15402 · Softened Ground — Shared trigger: after attack
Stat chain · 6
- TF01029 · Natural Leader — Shared stat: ATK
- TF01044 · Born Warrior — Shared stat: ATK
- TF11406 · Weaken Hostility — Shared stat: ATK
- TF12201 · Group Action — Shared stat: ATK
- TF15802 · Dazzling Light — Shared stat: ATK
- TF16105 · Stance Shift — Shared stat: ATK
Same restriction pool (weak) · 19
- TF10301 · Fixed Turret — Same class lock: Archer
- TF10302 · Precise Track — Same class lock: Archer
- TF10303 · Opportunist — Same class lock: Archer
- TF10304 · Burst Combo — Same class lock: Archer
- TF10305 · Never Miss — Same class lock: Archer
- TF10306 · Kite Master — Same class lock: Archer
- TF10307 · Long Range — Same class lock: Archer
- TF10308 · Take Cover — Same class lock: Archer
- TF10309 · Boot Master — Same class lock: Archer
- TF10310 · Bullet Screen — Same class lock: Archer
- TF11302 · Vein Flow — Same element lock: Fire
- TF11303 · Fierce Fire — Same element lock: Fire
- TF11304 · High Spirit — Same element lock: Fire
- TF11306 · Endless Rage — Same element lock: Fire
- TF13301 · Limb Regrow — Same race lock: Trollish
- TF13302 · Numb Pain — Same race lock: Trollish
- TF13303 · Primal Body — Same race lock: Trollish
- TF13304 · Rapid Regen — Same race lock: Trollish
- TF13305 · Totem Worship — Same race lock: Trollish