Coco Tosser
ID: M12203 · Step: A · Weight: 100 · CharacterRole: DPS
Archetypes: Skill DMG
Attributes (Class · Type · Element · Terrain)
| Class | Type | Element | Terrain |
|---|---|---|---|
| Archer | Spirit | Wind | Beach |
Race name (used for talent filter):
Botanical(race name ≠ Type race-familySpirit).
Codex (Insight)
Secret Arts (XD13001_036)
| Field | Value |
|---|---|
| Step | A |
| Type | Unique |
| Race lock | Spirit |
| Element/Class lock | Any |
| MaxLevel | 3 |
| Effect (L1 base) | Apply 1 more stack of Vulnerable. |
| SpecifyRoleIDs | M12203 |
| Description | — |
Tier ladder (verified formula: digit × (level + 1) per decompiled_relic.cs:240-258 RelicsDataItem.GetDescription)
| Level | Multiplier | Filled effect |
|---|---|---|
| L0 (☆) | ×1 | Apply 1 more stack of Vulnerable. |
| L1 (★) | ×2 | Apply 2 more stack of Vulnerable. |
| L2 (★★) | ×3 | Apply 3 more stack of Vulnerable. |
| L3 (★★★) | ×4 | Apply 4 more stack of Vulnerable. |
Stats
Base Stats (L1, no modifiers)
| Stat | Archer | Wind | Spirit | Beach | A | Base L1 |
|---|---|---|---|---|---|---|
| HP | 2 | 0 | 0 | 0 | 4 | 6 |
| STR | 0 | 0 | 0 | 2 | 0 | 2 |
| SPI | 0 | 0 | 0 | 2 | 0 | 2 |
| AGI | 0 | 2 | 2 | 0 | 0 | 4 |
| SPD | 8 | 2 | 2 | 2 | 4 | 18 |
| Toughness | 10 | 2 | 0 | 0 | 4 | 16 |
| LUK | 0 | 0 | 0 | 0 | 0 | 0 (only from gear / Lucky-Streak talent) |
| Starting Mana | — | — | — | — | — | 10 (game default) |
| Max Mana | — | — | — | — | — | 30 (game default) |
Sum of 5 axes from
BasicAttrDataTablefiltered byType_EN ∈ {Class, Elements, Race, Terrain, Tier}. HP/STR/SPI/AGI don't have keyword pages so labels stay plain.
Combat-stat mapping (Archer class): TBD — only Mage mapping (ATK←SPI · DEF←AGI · Weakness←STR) is verified. For other classes, the in-game ATK/DEF/Weakness columns map onto raw stats but the exact triple needs in-game datapoint verification.
| Pool | Archer | Wind | Spirit | Beach | A | Sum | → Adds to |
|---|---|---|---|---|---|---|---|
| initialAttack | 10 | 2 | 2 | 0 | 4 | 18 | TBD |
| initialDefence | 0 | 0 | 0 | 2 | 0 | 2 | TBD |
| initialWeak | 0 | 0 | 0 | 0 | 0 | 0 | TBD |
→ L1 displayed stats (raw + class combat-mapping): - Raw: HP 6 · STR 2 · SPI 2 · AGI 4 · SPD 18 · Toughness 16 · LUK 0 · Mana 10/30 - (Combat pools — Attack: 18, Defence: 2, Weak: 0 — fold into the mapped raw stat once class mapping is verified.)
Higher-level stats = base + level growth + Insight + passive/talent modifiers + gear. Growth formula per
BasicAttrDataTable.GrowthType1..10(cycle of 10) — exact application rule TBD pending in-game datapoint verification.
Activities
Coco Barrage (UniqueDataTable.M12203)
| # | Trigger Timing | Trigger | Target | Target Condition | Effect # | Effect |
|---|---|---|---|---|---|---|
| #1 | Cast Skill | Skill — Coco Barrage | 1 Enemy | Middle Target | 1.1 | 2×4 DMG (8 total) |
Additional clauses (riders / modifiers, not atomized by Phase 1 parser):
- For every hit, deals +2 DMG.
Filled description: Throws multiple giant coconuts. Targets the mid enemy first. Deals 2 hits of 4 DMG. For every hit, deals +2 DMG.
Attack (Normal Attack)
Normal Attack (BD30001) — UnlockStar 1
Targets the front enemy first. Deals 1 DMG.
(Value0=1.)
Race
Botanical (BD20006) — UnlockStar 2
Gain 6 stacks of Growth when getting HP Gain effects.
(Value0=6.)
Trait
Diligent (BD10526) — UnlockStar 3
[Stat] Gain +2 ATK at action end.
(Value0=2.)
Title
Hurler (BD51042) — UnlockStar 4
[DMG+] Deal +6 total DMG to mid targets.
(Value0=6.)
Perk
Coiled Spring (BD40957) — UnlockStar 5
[Skill] Deal +4 multi-hit skill hits when casting multi-hit skill for the first time.
(Value0=4.)
Level-up Materials
| Slot | Material |
|---|---|
| 1 | Mana Crystal |
| 2 | Honey |
| 3 | Lustrous Fruit |
| 4 | Moonlight Essence |
Talents
Talents unlock at 5★, rolled / rerolled with Talent Fruit. Eligible pool for this unit = 100 total = 1 exclusive + 10 race + 21 class + 10 element + 58 generic.
Format: Effect column = canonical
TalentDataTable.Effect_ENwith highest-tier values filled (bold).Tierscolumn lists which tiers the talent has (e.g.CBAS,AS,S). Per-tier values in italic at end asValue0[/Value1[/Value2]]. Talent names are canonical fromName_EN— do NOT paraphrase.
Exclusive (1)
TF00056 — Midline Killer (tiers: S) - Deal +2 multi-hit skill hits to mid targets.
(per-tier values: S: 2)
Race-restricted: Botanical (10 talents across 5 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF12801 | Wild Growth | AS | Gain +2 stacks of Growth. HP Gain +1 per 50 stacks of Growth. (A: 1/100/1 · S: 2/50/1) |
| TF12802 | Tough Regen | CBAS | Gain Regen stacks equal to 60% current Toughness at turn start. (C: 15 · B: 30 · A: 45 · S: 60) |
| TF12803 | Giant Tree | S | Other allies take -8 total DMG while Max HP is at least 100. (S: 100/8) |
| TF12804 | Endless Life | S | Gain 1 HP per 50 Max HP at action end. (S: 50/1) |
| TF12805 | Sweet Scent | AS | Apply 4 stacks of Taunt to all enemies at turn start. Gain HP equal to 100% of Taunt stacks applied. (A: 2/100 · S: 4/100) |
Class-restricted: Archer (21 talents across 10 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10301 | Fixed Turret | S | Deal +2 Follow-Up attacks but cannot take extra actions except after casting skill. (S: 2) |
| TF10302 | Precise Track | AS | Deal +1 Follow-Up DMG per 25 stacks of Precision. (A: 50/1 · S: 25/1) |
| TF10303 | Opportunist | CBAS | Deal +8 total DMG during extra actions. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10304 | Burst Combo | S | The first basic attack each turn triggers +2 Follow-Ups. (S: 2) |
| TF10305 | Never Miss | CBAS | Ignore 40 enemy DEF during basic attacks. (C: 10 · B: 20 · A: 30 · S: 40) |
| TF10306 | Kite Master | AS | Take -1 total DMG per 40 SPD. (A: 80/1 · S: 40/1) |
| TF10307 | Long Range | AS | Deal +2 Follow-Up attacks to the farthest enemy. (A: 1 · S: 2) |
| TF10308 | Take Cover | AS | Take -8 total DMG while front allies are alive. (A: 4 · S: 8) |
| TF10309 | Boot Master | AS | Gain +4 all stats from Boots gear. Boots gear's Basic Bond level +2. (A: 2/1 · S: 4/2) |
| TF10310 | Bullet Screen | S | Gain +1 Follow-Up attacks this turn after casting skill. (S: 1) |
Element-restricted: Wind (10 talents across 6 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF11101 | Berserk Wind | AS | Gain +2 Haste stacks. Deal +1 Follow-Up DMG per 40 stacks of Haste. (A: 1/80/1 · S: 2/40/1) |
| TF11102 | Blood Drain | AS | Apply +2 Expose stacks on the target and make them suffer +1 HP Loss per 1 stacks of Expose. (A: 1/100/1 · S: 2/50/1) |
| TF11103 | Power Decay | AS | Apply +2 stacks of Shock. Enemies lose 1 Mana per 50 stacks of Shock applied. (A: 1/100/1 · S: 2/50/1) |
| TF11104 | Wind Dance | S | +1 Follow-Up attacks. (S: 1) |
| TF11105 | Mana Void | S | All enemies gain -10 Mana for the first 2 turns. (S: 2/10) |
| TF11106 | Storm Eye | AS | Apply 2 stacks of Shock to enemies at their action end. Enemies lose 1 HP per 20 stacks of Shock. (A: 1/40/1 · S: 2/20/1) |
Generic (no restriction) (58 talents across 19 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10001 | Strong | CBAS | +16 STR. Effect doubles if STR is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10002 | Clear Mind | CBAS | +16 SPI. Effect doubles if SPI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10003 | Quick Reflexes | CBAS | +16 AGI. Effect doubles if AGI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10004 | Fit Body | CBAS | +16 HP. Effect doubles if HP is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10005 | Strong Will | CBAS | +16 Toughness. Effect doubles if Toughness is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10006 | Nimble Limbs | CBAS | +16 SPD. Effect doubles if SPD is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10007 | Battle Ready | CBAS | Take -12 total DMG when in front position. (C: 3 · B: 6 · A: 9 · S: 12) |
| TF10008 | Lucky Streak | CBAS | +8 Luck. Effect doubles if Luck is at least 50. (C: 2/50 · B: 4/50 · A: 6/50 · S: 8/50) |
| TF10009 | Core Position | CBAS | Deal +8 total DMG when in mid position. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10010 | Glass Cannon | CBAS | Deal +12 total DMG but take +5 total DMG when in back position. (C: 3/5 · B: 6/5 · A: 9/5 · S: 12/5) |
| TF10011 | Mana Surge | CB | Gain 30 Mana at turn 2 start. (C: 4/30 · B: 2/30) |
| TF10012 | Life Rebuild | CB | Gain 100 HP at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10013 | Mind Reshape | CB | Gain 100 Toughness at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10014 | Think First | AS | Cannot act on turn 1 but gain +8 Action Mana on subsequent turns. (A: 4 · S: 8) |
| TF10015 | Mood Control | AS | Cannot act on turn 1 but gain +4 Hit Mana on subsequent turns. (A: 2 · S: 4) |
| TF10016 | Scrap Use | AS | Gain +2 all stats per Bronze Bond. (A: 1 · S: 2) |
| TF10017 | Patchwork | AS | Gain +2 all stats per Silver Bond. (A: 1 · S: 2) |
| TF10018 | Bond Master | AS | Gain +2 all stats per Gold Bond. (A: 1 · S: 2) |
| TF10019 | Gear Expert | AS | Gain +2 all stats from each Orange+ gear. (A: 1 · S: 2) |
Cross-references
- Active skill localization:
Activeskills_Name_M12203/Activeskills_Des_M12203 - In recruit pool:
SummonDataTable.M12203 - Other relics targeting this unit:
XD13001_036
Synergistic Talents · 83 talent(s) (kit-based, auto-generated)
Trigger chain · 36
- TF00004 · Nightmare Eve — Shared trigger: action end
- TF00013 · Spell Boost — Shared trigger: after skill; Shared action type: skill
- TF00014 · Fear Siphon — Shared trigger: after skill; Shared action type: skill
- TF00032 · Talent Scout — Shared trigger: after skill; Shared action type: skill
- TF00034 · Flame Burst — Shared trigger: after skill; Shared action type: skill
- TF00042 · Flame Core — Shared trigger: after skill; Shared action type: skill
- TF00045 · Careful Nurture — Shared trigger: action end
- TF00058 · Blood Surge — Shared trigger: after skill; Shared action type: skill
- TF01002 · Spirit Drain — Shared trigger: after skill; Shared action type: skill
- TF01006 · Defense Void — Shared trigger: after skill; Shared action type: skill
- TF01011 · Blade Echo — Shared trigger: action end
- TF01036 · Energized — Shared trigger: after skill; Shared action type: skill
- TF01064 · Thorns Abound — Shared trigger: action end
- TF10104 · War Trample — Shared trigger: action end
- TF10204 · Spell Pierce — Shared trigger: after skill; Shared action type: skill
- TF10301 · Fixed Turret — Shared trigger: after skill; Shared action type: skill; Same class lock: Archer
- TF10310 · Bullet Screen — Shared trigger: after skill; Shared action type: skill; Same class lock: Archer
- TF10410 · Holy Nova — Shared trigger: after skill; Shared action type: skill
- TF11106 · Storm Eye — Shared trigger: action end; Same element lock: Wind
- TF11201 · Humid Breath — Shared trigger: action end
- TF12101 · Slime Corrode — Shared trigger: action end
- TF12505 · Burst Speed — Shared trigger: action end
- TF12804 · Endless Life — Shared trigger: action end; Same race lock: Botanical
- TF12904 · Rapid Ascent — Shared trigger: after skill; Shared action type: skill
- TF13204 · Siren Voice — Shared trigger: after skill; Shared action type: skill
- TF13503 · Complex Code — Shared trigger: after skill; Shared action type: skill
- TF13702 · Long March — Shared trigger: action end
- TF13704 · High Morale — Shared trigger: action end
- TF14005 · Hoarder — Shared trigger: action end, after skill; Shared action type: skill
- TF14504 · Charge Crystal — Shared trigger: after skill; Shared action type: skill
- TF14602 · Cooled Crust — Shared trigger: action end
- TF15801 · Tranquil Glow — Shared trigger: action end
- TF16301 · Undying — Shared trigger: action end
- TF16401 · Blood Siphon — Shared trigger: after skill; Shared action type: skill
- TF16505 · Rolling Strike — Shared trigger: action end
- TF16601 · Pollen Haze — Shared trigger: action end
Action-type chain · 24
- TF00009 · Charged Strike — Shared action type: skill
- TF00015 · Double Fortune — Shared action type: skill
- TF00019 · Hurricane Split — Shared action type: skill
- TF00026 · Unending — Shared action type: skill
- TF00036 · Backline Killer — Shared action type: skill
- TF00052 · Desperate Surge — Shared action type: skill
- TF00053 · Bloodlust Trigger — Shared action type: skill
- TF00055 · Lance Charge — Shared action type: skill
- TF00056 · Midline Killer — Shared action type: skill
- TF00057 · School Summon — Shared action type: skill
- TF01001 · Astral Light — Shared action type: skill
- TF01008 · Dual Arms — Shared action type: skill
- TF01018 · Oversized — Shared action type: skill
- TF01023 · Perfect Show — Shared action type: skill
- TF01039 · Twin Moons — Shared action type: skill
- TF10202 · Spell Demo — Shared action type: skill
- TF10205 · Multicast — Shared action type: skill
- TF10208 · Mana Resonate — Shared action type: skill
- TF10209 · Ruin Storm — Shared action type: skill
- TF10401 · Inspiration — Shared action type: skill
- TF11006 · Aftershock — Shared action type: skill
- TF14101 · Charm Illusion — Shared action type: skill
- TF14205 · Divine Law — Shared action type: skill
- TF14502 · Mana Capture — Shared action type: skill
Stat chain · 6
- TF01029 · Natural Leader — Shared stat: ATK
- TF01044 · Born Warrior — Shared stat: ATK
- TF11406 · Weaken Hostility — Shared stat: ATK
- TF12201 · Group Action — Shared stat: ATK
- TF15802 · Dazzling Light — Shared stat: ATK; Shared action type: skill
- TF16105 · Stance Shift — Shared stat: ATK
Same restriction pool (weak) · 17
- TF10302 · Precise Track — Same class lock: Archer
- TF10303 · Opportunist — Same class lock: Archer
- TF10304 · Burst Combo — Same class lock: Archer
- TF10305 · Never Miss — Same class lock: Archer
- TF10306 · Kite Master — Same class lock: Archer
- TF10307 · Long Range — Same class lock: Archer
- TF10308 · Take Cover — Same class lock: Archer
- TF10309 · Boot Master — Same class lock: Archer
- TF11101 · Berserk Wind — Same element lock: Wind
- TF11102 · Blood Drain — Same element lock: Wind
- TF11103 · Power Decay — Same element lock: Wind
- TF11104 · Wind Dance — Same element lock: Wind
- TF11105 · Mana Void — Same element lock: Wind
- TF12801 · Wild Growth — Same race lock: Botanical
- TF12802 · Tough Regen — Same race lock: Botanical
- TF12803 · Giant Tree — Same race lock: Botanical
- TF12805 · Sweet Scent — Same race lock: Botanical