Naga Archer
ID: M12204 · Step: A · Weight: 100 · CharacterRole: DPS
Attributes (Class · Type · Element · Terrain)
| Class | Type | Element | Terrain |
|---|---|---|---|
| Archer | Spirit | Water | Ocean |
Race name (used for talent filter):
Aquatic(race name ≠ Type race-familySpirit).
Codex (Insight)
Shooting Forms (XD13001_024)
| Field | Value |
|---|---|
| Step | A |
| Type | Unique |
| Race lock | — |
| Element/Class lock | Any |
| MaxLevel | 3 |
| Effect (L1 base) | Apply 1 more stacks of Chill. |
| SpecifyRoleIDs | M12204 |
| Description | — |
Tier ladder (verified formula: digit × (level + 1) per decompiled_relic.cs:240-258 RelicsDataItem.GetDescription)
| Level | Multiplier | Filled effect |
|---|---|---|
| L0 (☆) | ×1 | Apply 1 more stacks of Chill. |
| L1 (★) | ×2 | Apply 2 more stacks of Chill. |
| L2 (★★) | ×3 | Apply 3 more stacks of Chill. |
| L3 (★★★) | ×4 | Apply 4 more stacks of Chill. |
Stats
Base Stats (L1, no modifiers)
| Stat | Archer | Water | Spirit | Ocean | A | Base L1 |
|---|---|---|---|---|---|---|
| HP | 2 | 0 | 0 | 2 | 4 | 8 |
| STR | 0 | 2 | 0 | 0 | 0 | 2 |
| SPI | 0 | 2 | 0 | 2 | 0 | 4 |
| AGI | 0 | 0 | 2 | 0 | 0 | 2 |
| SPD | 8 | 0 | 2 | 2 | 4 | 16 |
| Toughness | 10 | 2 | 0 | 0 | 4 | 16 |
| LUK | 0 | 0 | 0 | 0 | 0 | 0 (only from gear / Lucky-Streak talent) |
| Starting Mana | — | — | — | — | — | 10 (game default) |
| Max Mana | — | — | — | — | — | 30 (game default) |
Sum of 5 axes from
BasicAttrDataTablefiltered byType_EN ∈ {Class, Elements, Race, Terrain, Tier}. HP/STR/SPI/AGI don't have keyword pages so labels stay plain.
Combat-stat mapping (Archer class): TBD — only Mage mapping (ATK←SPI · DEF←AGI · Weakness←STR) is verified. For other classes, the in-game ATK/DEF/Weakness columns map onto raw stats but the exact triple needs in-game datapoint verification.
| Pool | Archer | Water | Spirit | Ocean | A | Sum | → Adds to |
|---|---|---|---|---|---|---|---|
| initialAttack | 10 | 0 | 2 | 2 | 4 | 18 | TBD |
| initialDefence | 0 | 2 | 0 | 0 | 0 | 2 | TBD |
| initialWeak | 0 | 0 | 0 | 0 | 0 | 0 | TBD |
→ L1 displayed stats (raw + class combat-mapping): - Raw: HP 8 · STR 2 · SPI 4 · AGI 2 · SPD 16 · Toughness 16 · LUK 0 · Mana 10/30 - (Combat pools — Attack: 18, Defence: 2, Weak: 0 — fold into the mapped raw stat once class mapping is verified.)
Higher-level stats = base + level growth + Insight + passive/talent modifiers + gear. Growth formula per
BasicAttrDataTable.GrowthType1..10(cycle of 10) — exact application rule TBD pending in-game datapoint verification.
Activities
Chilling Shot (UniqueDataTable.M12204)
| # | Trigger Timing | Trigger | Target | Target Condition | Effect # | Effect |
|---|---|---|---|---|---|---|
| #1 | Cast Skill | Skill — Chilling Shot | All Enemies | — | 1.1 | 5 DMG |
| ↑ | ↑ | ↑ | ↑ | ↑ | 1.2 | +4 Chill |
Filled description: Quickly locks onto enemy weaknesses. Deals 5 DMG to all enemies and applies 4 stacks of Chill.
Attack (Normal Attack)
Normal Attack (BD30001) — UnlockStar 1
Targets the front enemy first. Deals 1 DMG.
(Value0=1.)
Race
Aquatic (BD20007) — UnlockStar 2
+8 all stats. Effect doubles on Ocean maps.
(Value0=8.)
Trait
Detached (BD10409) — UnlockStar 3
[Follow-Up] Apply 4 stacks of Chill after following up.
(Value0=4.)
Title
Freezer (BD51006) — UnlockStar 4
[Debuff] Apply 3 stacks of Chill after attacking.
(Value0=3.)
Perk
Freeze Aura (BD40911) — UnlockStar 5
[Skill] Apply 1 stacks of Stun per 100 stacks of Chill on target after casting skill. Remove all Chill after applying Stun.
(Value0=100, Value1=1.)
Level-up Materials
| Slot | Material |
|---|---|
| 1 | Mana Crystal |
| 2 | Darkback |
| 3 | Sea Beast Meat |
| 4 | Glowfish |
Talents
Talents unlock at 5★, rolled / rerolled with Talent Fruit. Eligible pool for this unit = 100 total = 1 exclusive + 10 race + 21 class + 10 element + 58 generic.
Format: Effect column = canonical
TalentDataTable.Effect_ENwith highest-tier values filled (bold).Tierscolumn lists which tiers the talent has (e.g.CBAS,AS,S). Per-tier values in italic at end asValue0[/Value1[/Value2]]. Talent names are canonical fromName_EN— do NOT paraphrase.
Exclusive (1)
TF00037 — Control Combo (tiers: S) - Take 1 extra actions immediately against non-stunned enemies after they're stunned.
(per-tier values: S: 1)
Race-restricted: Aquatic (10 talents across 5 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF13201 | Deep Sea Beast | S | HP +25. Effect doubles on Ocean maps. (S: 25) |
| TF13202 | Moist Skin | AS | Gain +2 stacks of Soothe. Take -1 basic DMG per 25 stacks of Soothe. (A: 1/50/1 · S: 2/25/1) |
| TF13203 | School Control | CBAS | +1 Ally count per 50 stacks of Soothe. (C: 200/1 · B: 150/1 · A: 100/1 · S: 50/1) |
| TF13204 | Siren Voice | AS | Apply +2 stacks of Taunt. Apply 6 stacks of Taunt to enemies after casting skill. (A: 1/3 · S: 2/6) |
| TF13205 | Tidal Shift | S | Gain +2 Action Mana at turn start. (S: 2) |
Class-restricted: Archer (21 talents across 10 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10301 | Fixed Turret | S | Deal +2 Follow-Up attacks but cannot take extra actions except after casting skill. (S: 2) |
| TF10302 | Precise Track | AS | Deal +1 Follow-Up DMG per 25 stacks of Precision. (A: 50/1 · S: 25/1) |
| TF10303 | Opportunist | CBAS | Deal +8 total DMG during extra actions. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10304 | Burst Combo | S | The first basic attack each turn triggers +2 Follow-Ups. (S: 2) |
| TF10305 | Never Miss | CBAS | Ignore 40 enemy DEF during basic attacks. (C: 10 · B: 20 · A: 30 · S: 40) |
| TF10306 | Kite Master | AS | Take -1 total DMG per 40 SPD. (A: 80/1 · S: 40/1) |
| TF10307 | Long Range | AS | Deal +2 Follow-Up attacks to the farthest enemy. (A: 1 · S: 2) |
| TF10308 | Take Cover | AS | Take -8 total DMG while front allies are alive. (A: 4 · S: 8) |
| TF10309 | Boot Master | AS | Gain +4 all stats from Boots gear. Boots gear's Basic Bond level +2. (A: 2/1 · S: 4/2) |
| TF10310 | Bullet Screen | S | Gain +1 Follow-Up attacks this turn after casting skill. (S: 1) |
Element-restricted: Water (10 talents across 6 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF11201 | Humid Breath | AS | Gain +2 stacks of Soothe. Gain 4 stacks at action end. (A: 1/2 · S: 2/4) |
| TF11202 | Deep Freeze | AS | Apply +2 stacks of Chill. Enemies lose 1 HP per 10 stacks of Chill applied. (A: 1/20/1 · S: 2/10/1) |
| TF11203 | Spotless | AS | Gain +2 stacks of Cleanse. Gain +4 Action Mana when having no debuffs. (A: 1/2 · S: 2/4) |
| TF11204 | Life Rain | AS | All allies gain 2 stacks of Soothe at turn start. Targets gain 1 HP per 25 stacks of Soothe. (A: 1/50/1 · S: 2/25/1) |
| TF11205 | Water Mirror | S | Retaliate against the attacker by reducing their HP equal to 50% of skill DMG they dealt. (S: 50) |
| TF11206 | Water Absorb | S | Remove 50 stacks of Soothe and gain equal Regen stacks at action start. (S: 50) |
Generic (no restriction) (58 talents across 19 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10001 | Strong | CBAS | +16 STR. Effect doubles if STR is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10002 | Clear Mind | CBAS | +16 SPI. Effect doubles if SPI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10003 | Quick Reflexes | CBAS | +16 AGI. Effect doubles if AGI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10004 | Fit Body | CBAS | +16 HP. Effect doubles if HP is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10005 | Strong Will | CBAS | +16 Toughness. Effect doubles if Toughness is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10006 | Nimble Limbs | CBAS | +16 SPD. Effect doubles if SPD is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10007 | Battle Ready | CBAS | Take -12 total DMG when in front position. (C: 3 · B: 6 · A: 9 · S: 12) |
| TF10008 | Lucky Streak | CBAS | +8 Luck. Effect doubles if Luck is at least 50. (C: 2/50 · B: 4/50 · A: 6/50 · S: 8/50) |
| TF10009 | Core Position | CBAS | Deal +8 total DMG when in mid position. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10010 | Glass Cannon | CBAS | Deal +12 total DMG but take +5 total DMG when in back position. (C: 3/5 · B: 6/5 · A: 9/5 · S: 12/5) |
| TF10011 | Mana Surge | CB | Gain 30 Mana at turn 2 start. (C: 4/30 · B: 2/30) |
| TF10012 | Life Rebuild | CB | Gain 100 HP at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10013 | Mind Reshape | CB | Gain 100 Toughness at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10014 | Think First | AS | Cannot act on turn 1 but gain +8 Action Mana on subsequent turns. (A: 4 · S: 8) |
| TF10015 | Mood Control | AS | Cannot act on turn 1 but gain +4 Hit Mana on subsequent turns. (A: 2 · S: 4) |
| TF10016 | Scrap Use | AS | Gain +2 all stats per Bronze Bond. (A: 1 · S: 2) |
| TF10017 | Patchwork | AS | Gain +2 all stats per Silver Bond. (A: 1 · S: 2) |
| TF10018 | Bond Master | AS | Gain +2 all stats per Gold Bond. (A: 1 · S: 2) |
| TF10019 | Gear Expert | AS | Gain +2 all stats from each Orange+ gear. (A: 1 · S: 2) |
Cross-references
- Active skill localization:
Activeskills_Name_M12204/Activeskills_Des_M12204 - In recruit pool:
SummonDataTable.M12204 - Other relics targeting this unit:
XD13001_024
Synergistic Talents · 105 talent(s) (kit-based, auto-generated)
Status chain · 17
- TF00002 · Frost Backlash — Shared status: Chill
- TF00027 · Ice Shatter — Shared status: Chill
- TF00029 · Frost Hunt — Shared status: Chill; Shared action type: follow
- TF00031 · Chill Aura — Shared status: Chill
- TF01003 · Hypothermia — Shared status: Chill; Shared trigger: on status
- TF01012 · Frost Echo — Shared status: Chill
- TF01015 · Frost Wind — Shared status: Chill; Shared action type: follow
- TF01017 · Chill Formula — Shared status: Chill; Shared trigger: on status
- TF01024 · Tremor Roar — Shared status: Stun
- TF01032 · Frost Resist — Shared status: Chill
- TF01033 · Frostweb Bind — Shared status: Chill
- TF10107 · Pommel Strike — Shared status: Stun
- TF11006 · Aftershock — Shared status: Stun; Shared action type: skill
- TF11202 · Deep Freeze — Shared status: Chill; Same element lock: Water
- TF13105 · Grand Entrance — Shared status: Stun
- TF13804 · Horn Charge — Shared status: Stun
- TF14402 · Hurl Object — Shared status: Stun; Shared action type: follow
Trigger chain · 30
- TF00012 · Elemental Reaction — Shared trigger: after attack
- TF00013 · Spell Boost — Shared trigger: after skill; Shared action type: follow, skill
- TF00014 · Fear Siphon — Shared trigger: after skill; Shared action type: skill
- TF00032 · Talent Scout — Shared trigger: after skill; Shared action type: skill
- TF00034 · Flame Burst — Shared trigger: after skill; Shared action type: skill
- TF00042 · Flame Core — Shared trigger: after skill; Shared action type: skill
- TF00058 · Blood Surge — Shared trigger: after skill; Shared action type: skill
- TF01002 · Spirit Drain — Shared trigger: after skill; Shared action type: skill
- TF01006 · Defense Void — Shared trigger: after skill; Shared action type: skill
- TF01009 · Mana Swell — Shared trigger: on status
- TF01010 · Mana Gather — Shared trigger: on status
- TF01021 · Life Water — Shared trigger: on status
- TF01029 · Natural Leader — Shared trigger: on status
- TF01036 · Energized — Shared trigger: after skill; Shared action type: skill
- TF01045 · Pure Silver — Shared trigger: on status
- TF01057 · Ruin Descends — Shared trigger: on status
- TF01061 · Deadly Trap — Shared trigger: on status
- TF10204 · Spell Pierce — Shared trigger: after skill; Shared action type: skill
- TF10301 · Fixed Turret — Shared trigger: after skill; Shared action type: follow, skill; Same class lock: Archer
- TF10310 · Bullet Screen — Shared trigger: after skill; Shared action type: follow, skill; Same class lock: Archer
- TF10410 · Holy Nova — Shared trigger: after skill; Shared action type: skill
- TF12204 · Bandit Nature — Shared trigger: after attack
- TF12904 · Rapid Ascent — Shared trigger: after skill; Shared action type: skill
- TF13204 · Siren Voice — Shared trigger: after skill; Shared action type: skill; Same race lock: Aquatic
- TF13503 · Complex Code — Shared trigger: after skill; Shared action type: skill
- TF14005 · Hoarder — Shared trigger: after skill; Shared action type: skill
- TF14504 · Charge Crystal — Shared trigger: after skill; Shared action type: skill
- TF15402 · Softened Ground — Shared trigger: after attack
- TF16203 · Searing Purgatory — Shared trigger: on status
- TF16401 · Blood Siphon — Shared trigger: after skill; Shared action type: skill
Action-type chain · 44
- TF00007 · Endless Blades — Shared action type: follow
- TF00009 · Charged Strike — Shared action type: skill
- TF00015 · Double Fortune — Shared action type: skill
- TF00019 · Hurricane Split — Shared action type: skill
- TF00026 · Unending — Shared action type: skill
- TF00028 · Perfect Aim — Shared action type: follow
- TF00036 · Backline Killer — Shared action type: skill
- TF00052 · Desperate Surge — Shared action type: skill
- TF00053 · Bloodlust Trigger — Shared action type: skill
- TF00055 · Lance Charge — Shared action type: skill
- TF00056 · Midline Killer — Shared action type: skill
- TF00057 · School Summon — Shared action type: skill
- TF01001 · Astral Light — Shared action type: skill
- TF01008 · Dual Arms — Shared action type: skill
- TF01014 · Sharp Feathers — Shared action type: follow
- TF01018 · Oversized — Shared action type: skill
- TF01023 · Perfect Show — Shared action type: skill
- TF01039 · Twin Moons — Shared action type: skill
- TF01047 · Target Lock — Shared action type: follow
- TF01052 · Astral Double — Shared action type: follow
- TF10202 · Spell Demo — Shared action type: skill
- TF10205 · Multicast — Shared action type: skill
- TF10208 · Mana Resonate — Shared action type: skill
- TF10209 · Ruin Storm — Shared action type: skill
- TF10302 · Precise Track — Shared action type: follow; Same class lock: Archer
- TF10304 · Burst Combo — Shared action type: follow; Same class lock: Archer
- TF10307 · Long Range — Shared action type: follow; Same class lock: Archer
- TF10401 · Inspiration — Shared action type: skill
- TF11003 · Tangle Bind — Shared action type: follow
- TF11101 · Berserk Wind — Shared action type: follow
- TF11104 · Wind Dance — Shared action type: follow
- TF11505 · Shadow Follow — Shared action type: follow
- TF12301 · Flexible Body — Shared action type: follow
- TF12502 · Toy Prey — Shared action type: follow
- TF12602 · Pack Hunt — Shared action type: follow
- TF12605 · Blood Hunt — Shared action type: follow
- TF12704 · Desperate Frenzy — Shared action type: follow
- TF12901 · Swift Pounce — Shared action type: follow
- TF13702 · Long March — Shared action type: follow
- TF14101 · Charm Illusion — Shared action type: skill
- TF14205 · Divine Law — Shared action type: skill
- TF14502 · Mana Capture — Shared action type: skill
- TF15802 · Dazzling Light — Shared action type: skill
- TF15901 · Tough Hide — Shared action type: follow
Same restriction pool (weak) · 14
- TF10303 · Opportunist — Same class lock: Archer
- TF10305 · Never Miss — Same class lock: Archer
- TF10306 · Kite Master — Same class lock: Archer
- TF10308 · Take Cover — Same class lock: Archer
- TF10309 · Boot Master — Same class lock: Archer
- TF11201 · Humid Breath — Same element lock: Water
- TF11203 · Spotless — Same element lock: Water
- TF11204 · Life Rain — Same element lock: Water
- TF11205 · Water Mirror — Same element lock: Water
- TF11206 · Water Absorb — Same element lock: Water
- TF13201 · Deep Sea Beast — Same race lock: Aquatic
- TF13202 · Moist Skin — Same race lock: Aquatic
- TF13203 · School Control — Same race lock: Aquatic
- TF13205 · Tidal Shift — Same race lock: Aquatic