Serene Undine
ID: M24301 · Alters: Silver · Step: S · Weight: 10 · CharacterRole: Healer
Archetypes: Soothe, Skill Healing
Attributes (Class · Type · Element · Terrain)
| Class | Type | Element | Terrain |
|---|---|---|---|
| Priest | Demon | Water | Ocean |
Race name (used for talent filter):
Elemental(race name ≠ Type race-familyDemon).
Codex (Insight)
Calm Waters (XD14001_015)
| Field | Value |
|---|---|
| Step | S |
| Type | Unique |
| Race lock | — |
| Element/Class lock | Any |
| MaxLevel | 3 |
| Effect (L1 base) | Apply +1 Soothe stack. |
| SpecifyRoleIDs | M24301 |
| Description | — |
Tier ladder (verified formula: digit × (level + 1) per decompiled_relic.cs:240-258 RelicsDataItem.GetDescription)
| Level | Multiplier | Filled effect |
|---|---|---|
| L0 (☆) | ×1 | Apply +1 Soothe stack. |
| L1 (★) | ×2 | Apply +2 Soothe stack. |
| L2 (★★) | ×3 | Apply +3 Soothe stack. |
| L3 (★★★) | ×4 | Apply +4 Soothe stack. |
Stats
Base Stats (L1, no modifiers)
| Stat | Priest | Water | Demon | Ocean | S | Base L1 |
|---|---|---|---|---|---|---|
| HP | 4 | 0 | 0 | 2 | 8 | 14 |
| STR | 0 | 2 | 0 | 0 | 0 | 2 |
| SPI | 0 | 2 | 2 | 2 | 0 | 6 |
| AGI | 0 | 0 | 0 | 0 | 0 | 0 |
| SPD | 6 | 0 | 2 | 2 | 8 | 18 |
| Toughness | 10 | 2 | 0 | 0 | 8 | 20 |
| LUK | 0 | 0 | 0 | 0 | 0 | 0 (only from gear / Lucky-Streak talent) |
| Starting Mana | — | — | — | — | — | 10 (game default) |
| Max Mana | — | — | — | — | — | 30 (game default) |
Sum of 5 axes from
BasicAttrDataTablefiltered byType_EN ∈ {Class, Elements, Race, Terrain, Tier}. HP/STR/SPI/AGI don't have keyword pages so labels stay plain.
Combat-stat mapping (Priest class): TBD — only Mage mapping (ATK←SPI · DEF←AGI · Weakness←STR) is verified. For other classes, the in-game ATK/DEF/Weakness columns map onto raw stats but the exact triple needs in-game datapoint verification.
| Pool | Priest | Water | Demon | Ocean | S | Sum | → Adds to |
|---|---|---|---|---|---|---|---|
| initialAttack | 10 | 0 | 2 | 2 | 8 | 22 | TBD |
| initialDefence | 0 | 2 | 0 | 0 | 0 | 2 | TBD |
| initialWeak | 0 | 0 | 0 | 0 | 0 | 0 | TBD |
→ L1 displayed stats (raw + class combat-mapping): - Raw: HP 14 · STR 2 · SPI 6 · AGI 0 · SPD 18 · Toughness 20 · LUK 0 · Mana 10/30 - (Combat pools — Attack: 22, Defence: 2, Weak: 0 — fold into the mapped raw stat once class mapping is verified.)
Higher-level stats = base + level growth + Insight + passive/talent modifiers + gear. Growth formula per
BasicAttrDataTable.GrowthType1..10(cycle of 10) — exact application rule TBD pending in-game datapoint verification.
Activities
Soothing Waters (UniqueDataTable.M24301)
| # | Trigger Timing | Trigger | Target | Target Condition | Effect # | Effect |
|---|---|---|---|---|---|---|
| #1 | Cast Skill | Skill — Soothing Waters | 1 Ally | Most Wounded Target | 1.1 | +6 HP |
| ↑ | ↑ | ↑ | ↑ | ↑ | 1.2 | +16 Soothe |
Additional clauses (riders / modifiers, not atomized by Phase 1 parser):
- For every 10 stacks of Soothe the target has, this heal increases by 1.
Filled description: Controls water orbs rich in life energy. Prioritizes the most injured ally, restoring 6 HP 2 times and granting 16 stacks of Soothe. For every 10 stacks of Soothe the target has, this heal increases by 1.
Attack (Normal Attack)
Basic Heal (BD30301) — UnlockStar 1
Restore 1 HP to the ally with most damage taken.
(Value0=1.)
Race
Elemental (BD20011) — UnlockStar 2
Apply +1 stacks of all statuses.
(Value0=1.)
Trait
Peaceful (BD10528) — UnlockStar 3
[Buff] Grant 2 stacks of Soothe to all allies at action start.
(Value0=2.)
Title
Nurturer (BD51044) — UnlockStar 4
[Buff] Target and self gain 3 stacks of Soothe after healing.
(Value0=3.)
Perk
Water Spirit (BD40959) — UnlockStar 5
[Buff] Grant 1 stacks of Soothe to the target per 4 HP over-healed via skills.
(Value0=4, Value1=1.)
Level-up Materials
| Slot | Material |
|---|---|
| 1 | Mana Crystal |
| 2 | Darkback |
| 3 | Silverscale |
| 4 | Glowfish |
Talents
Talents unlock at 5★, rolled / rerolled with Talent Fruit. Eligible pool for this unit = 100 total = 1 exclusive + 10 race + 21 class + 10 element + 58 generic.
Format: Effect column = canonical
TalentDataTable.Effect_ENwith highest-tier values filled (bold).Tierscolumn lists which tiers the talent has (e.g.CBAS,AS,S). Per-tier values in italic at end asValue0[/Value1[/Value2]]. Talent names are canonical fromName_EN— do NOT paraphrase.
Exclusive (1)
TF01021 — Life Water (tiers: S) - Apply +2 stacks of Soothe. Target gains 20% of Soothe stacks as HP after applying Soothe.
(per-tier values: S: 2/20)
Race-restricted: Elemental (10 talents across 5 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF12401 | Mana Collapse | S | Grant other allies 1 Mana for every 50 HP lost or DMG taken by the unit. (S: 50/1) |
| TF12402 | Energy Chaos | CBAS | All enemies lose 400% of Max Mana as HP when an enemy is defeated. (C: 100 · B: 200 · A: 300 · S: 400) |
| TF12403 | Element Control | S | Apply +2 stacks of debuffs. (S: 2) |
| TF12404 | Mana Affinity | AS | +4 Action Mana. (A: 2 · S: 4) |
| TF12405 | Element Curse | AS | Attacker gains -10 Mana when defeated. (A: 5 · S: 10) |
Class-restricted: Priest (21 talents across 10 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10401 | Inspiration | S | Take 1 extra actions immediately after casting a skill, but total DMG dealt and HP restored is reduced by 50%. (S: 1/50) |
| TF10402 | Life Abundant | S | Gain 15% of overflow HP after healing. (S: 15) |
| TF10403 | Deny Death | S | Survive with 1 HP when taking fatal DMG for the first 2 times and take -20 total DMG this turn. (S: 2/1/20) |
| TF10404 | Holy Shock | AS | Nearest enemy loses 4 HP after the unit performs a basic heal, plus an additional 1 per 2 HP restored. (A: 2/4/1 · S: 4/2/1) |
| TF10405 | Pure Barrier | CBAS | All allies take -4 stacks of debuffs. (C: 1 · B: 2 · A: 3 · S: 4) |
| TF10406 | Selfless | AS | Lose 20% of current HP when using basic heals, increasing total HP restored to targets by the same amount. (A: 10 · S: 20) |
| TF10407 | Share Pain | AS | All allies take -4 total DMG, but the unit with the talent loses 2 HP when other allies take DMG. (A: 2/2 · S: 4/2) |
| TF10408 | Uplifting Song | CBAS | All allies deal +4 total DMG. (C: 1 · B: 2 · A: 3 · S: 4) |
| TF10409 | Emblem Master | AS | Gain +4 all stats from Badge gear. Badge gear's Basic Bond level +2. (A: 2/1 · S: 4/2) |
| TF10410 | Holy Nova | AS | All allies gain 2 HP after casting skill. Effect increases by 1 per 50 SPI. (A: 1/100/1 · S: 2/50/1) |
Element-restricted: Water (10 talents across 6 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF11201 | Humid Breath | AS | Gain +2 stacks of Soothe. Gain 4 stacks at action end. (A: 1/2 · S: 2/4) |
| TF11202 | Deep Freeze | AS | Apply +2 stacks of Chill. Enemies lose 1 HP per 10 stacks of Chill applied. (A: 1/20/1 · S: 2/10/1) |
| TF11203 | Spotless | AS | Gain +2 stacks of Cleanse. Gain +4 Action Mana when having no debuffs. (A: 1/2 · S: 2/4) |
| TF11204 | Life Rain | AS | All allies gain 2 stacks of Soothe at turn start. Targets gain 1 HP per 25 stacks of Soothe. (A: 1/50/1 · S: 2/25/1) |
| TF11205 | Water Mirror | S | Retaliate against the attacker by reducing their HP equal to 50% of skill DMG they dealt. (S: 50) |
| TF11206 | Water Absorb | S | Remove 50 stacks of Soothe and gain equal Regen stacks at action start. (S: 50) |
Generic (no restriction) (58 talents across 19 base IDs)
| Base ID | Name | Tiers | Effect (highest-tier filled) & per-tier values |
|---|---|---|---|
| TF10001 | Strong | CBAS | +16 STR. Effect doubles if STR is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10002 | Clear Mind | CBAS | +16 SPI. Effect doubles if SPI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10003 | Quick Reflexes | CBAS | +16 AGI. Effect doubles if AGI is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10004 | Fit Body | CBAS | +16 HP. Effect doubles if HP is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10005 | Strong Will | CBAS | +16 Toughness. Effect doubles if Toughness is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10006 | Nimble Limbs | CBAS | +16 SPD. Effect doubles if SPD is at least 100. (C: 4/100 · B: 8/100 · A: 12/100 · S: 16/100) |
| TF10007 | Battle Ready | CBAS | Take -12 total DMG when in front position. (C: 3 · B: 6 · A: 9 · S: 12) |
| TF10008 | Lucky Streak | CBAS | +8 Luck. Effect doubles if Luck is at least 50. (C: 2/50 · B: 4/50 · A: 6/50 · S: 8/50) |
| TF10009 | Core Position | CBAS | Deal +8 total DMG when in mid position. (C: 2 · B: 4 · A: 6 · S: 8) |
| TF10010 | Glass Cannon | CBAS | Deal +12 total DMG but take +5 total DMG when in back position. (C: 3/5 · B: 6/5 · A: 9/5 · S: 12/5) |
| TF10011 | Mana Surge | CB | Gain 30 Mana at turn 2 start. (C: 4/30 · B: 2/30) |
| TF10012 | Life Rebuild | CB | Gain 100 HP at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10013 | Mind Reshape | CB | Gain 100 Toughness at turn 2 start. (C: 4/100 · B: 2/100) |
| TF10014 | Think First | AS | Cannot act on turn 1 but gain +8 Action Mana on subsequent turns. (A: 4 · S: 8) |
| TF10015 | Mood Control | AS | Cannot act on turn 1 but gain +4 Hit Mana on subsequent turns. (A: 2 · S: 4) |
| TF10016 | Scrap Use | AS | Gain +2 all stats per Bronze Bond. (A: 1 · S: 2) |
| TF10017 | Patchwork | AS | Gain +2 all stats per Silver Bond. (A: 1 · S: 2) |
| TF10018 | Bond Master | AS | Gain +2 all stats per Gold Bond. (A: 1 · S: 2) |
| TF10019 | Gear Expert | AS | Gain +2 all stats from each Orange+ gear. (A: 1 · S: 2) |
Cross-references
- Active skill localization:
Activeskills_Name_M24301/Activeskills_Des_M24301 - In recruit pool:
SummonDataTable.M24301 - Other relics targeting this unit:
XD14001_015
Synergistic Talents · 130 talent(s) (kit-based, auto-generated)
Status chain · 7
- TF01021 · Life Water — Shared status: Soothe; Shared stat: HP
- TF01035 · Storm Call — Shared status: Soothe
- TF11201 · Humid Breath — Shared status: Soothe; Same element lock: Water
- TF11204 · Life Rain — Shared status: Soothe; Shared stat: HP; Same element lock: Water
- TF11206 · Water Absorb — Shared status: Soothe; Shared trigger: action start; Same element lock: Water
- TF13202 · Moist Skin — Shared status: Soothe
- TF13203 · School Control — Shared status: Soothe
Trigger chain · 8
- TF00005 · Food Coma — Shared trigger: action start
- TF00023 · Thorn Vines — Shared trigger: action start
- TF00043 · Chain Taunt — Shared trigger: action start
- TF00049 · Energy Drain — Shared trigger: action start
- TF01027 · Crystal Disguise — Shared trigger: action start
- TF01038 · Dance Rhythm — Shared trigger: action start
- TF15804 · Flame of Hope — Shared trigger: action start
- TF16604 · Nectar Offering — Shared trigger: on heal; Shared action type: heal
Action-type chain · 7
- TF00015 · Double Fortune — Shared action type: heal
- TF00035 · Fixed Cannon — Shared action type: heal
- TF00053 · Bloodlust Trigger — Shared action type: heal
- TF01001 · Astral Light — Shared action type: heal
- TF01008 · Dual Arms — Shared action type: heal
- TF11005 · Immovable — Shared action type: heal
- TF15802 · Dazzling Light — Shared action type: heal
Stat chain · 101
- TF00003 · Execute — Shared stat: HP
- TF00011 · Critical Moment — Shared stat: HP
- TF00014 · Fear Siphon — Shared stat: HP
- TF00016 · Absorb Aura — Shared stat: HP
- TF00020 · Chain Lightning — Shared stat: HP
- TF00021 · Colossus — Shared stat: HP
- TF00034 · Flame Burst — Shared stat: HP
- TF00045 · Careful Nurture — Shared stat: HP
- TF00047 · Blast Threshold — Shared stat: HP
- TF00064 · Scorpion Venom — Shared stat: HP
- TF00065 · Regen Thorns — Shared stat: HP
- TF01011 · Blade Echo — Shared stat: HP
- TF01013 · Create Life — Shared stat: HP; Shared trigger: on heal; Shared action type: heal
- TF01019 · Dazzling — Shared stat: HP
- TF01022 · Reaper Blade — Shared stat: HP
- TF01041 · Titanic Form — Shared stat: HP
- TF01051 · Life Burn — Shared stat: HP; Shared trigger: on heal; Shared action type: heal
- TF01053 · Jade Essence — Shared stat: HP
- TF01057 · Ruin Descends — Shared stat: HP
- TF01064 · Thorns Abound — Shared stat: HP
- TF10004 · Fit Body — Shared stat: HP
- TF10012 · Life Rebuild — Shared stat: HP
- TF10104 · War Trample — Shared stat: HP
- TF10110 · Stand Firm — Shared stat: HP
- TF10401 · Inspiration — Shared stat: HP; Same class lock: Priest
- TF10402 · Life Abundant — Shared stat: HP; Shared trigger: on heal; Shared action type: heal; Same class lock: Priest
- TF10403 · Deny Death — Shared stat: HP; Same class lock: Priest
- TF10404 · Holy Shock — Shared stat: HP; Shared action type: heal; Same class lock: Priest
- TF10406 · Selfless — Shared stat: HP; Same class lock: Priest
- TF10407 · Share Pain — Shared stat: HP; Same class lock: Priest
- TF10410 · Holy Nova — Shared stat: HP; Same class lock: Priest
- TF11004 · Sharp Thorns — Shared stat: HP
- TF11102 · Blood Drain — Shared stat: HP
- TF11106 · Storm Eye — Shared stat: HP
- TF11202 · Deep Freeze — Shared stat: HP; Same element lock: Water
- TF11205 · Water Mirror — Shared stat: HP; Same element lock: Water
- TF11303 · Fierce Fire — Shared stat: HP
- TF11403 · Indomitable — Shared stat: HP
- TF11504 · Potion Craft — Shared stat: HP
- TF12102 · Life Merge — Shared stat: HP
- TF12202 · Mutant Growth — Shared stat: HP
- TF12204 · Bandit Nature — Shared stat: HP
- TF12205 · Dark Ambush — Shared stat: HP
- TF12303 · Fungal Carpet — Shared stat: HP
- TF12304 · Explode Spore — Shared stat: HP
- TF12305 · Energy Absorb — Shared stat: HP
- TF12401 · Mana Collapse — Shared stat: HP; Same race lock: Elemental
- TF12402 · Energy Chaos — Shared stat: HP; Same race lock: Elemental
- TF12504 · Nine Lives — Shared stat: HP
- TF12701 · Living's Bane — Shared stat: HP
- TF12702 · Soul Curse — Shared stat: HP
- TF12703 · Soul Drain — Shared stat: HP
- TF12704 · Desperate Frenzy — Shared stat: HP
- TF12705 · Terror Ritual — Shared stat: HP
- TF12801 · Wild Growth — Shared stat: HP
- TF12803 · Giant Tree — Shared stat: HP
- TF12804 · Endless Life — Shared stat: HP
- TF12805 · Sweet Scent — Shared stat: HP
- TF13001 · Hive Mind — Shared stat: HP
- TF13002 · Swarm Control — Shared stat: HP
- TF13003 · Venom Fang — Shared stat: HP
- TF13004 · Molt Escape — Shared stat: HP
- TF13104 · Legend Creature — Shared stat: HP
- TF13201 · Deep Sea Beast — Shared stat: HP
- TF13301 · Limb Regrow — Shared stat: HP
- TF13303 · Primal Body — Shared stat: HP
- TF13304 · Rapid Regen — Shared stat: HP; Shared trigger: action start
- TF13305 · Totem Worship — Shared stat: HP
- TF13402 · Gear Mastery — Shared stat: HP
- TF13403 · Bloodless — Shared stat: HP
- TF13505 · Delayed Start — Shared stat: HP
- TF13602 · Energy Reflect — Shared stat: HP
- TF13801 · Strong Frame — Shared stat: HP
- TF13802 · Berserk Rage — Shared stat: HP
- TF14201 · Eternal Life — Shared stat: HP
- TF14202 · Emotion Drain — Shared stat: HP
- TF14301 · Life Siphon — Shared stat: HP
- TF14305 · Abyss Call — Shared stat: HP
- TF14401 · Ground Slam — Shared stat: HP
- TF14403 · Size Scare — Shared stat: HP
- TF14404 · Earth Tap — Shared stat: HP
- TF14405 · Thunder Body — Shared stat: HP
- TF15903 · Tremor Body — Shared stat: HP
- TF16005 · Dark Shatter — Shared stat: HP
- TF16201 · Infernal Being — Shared stat: HP
- TF16205 · Dread Roar — Shared stat: HP
- TF16301 · Undying — Shared stat: HP
- TF16302 · Soul Release — Shared stat: HP
- TF16303 · Supremacy — Shared stat: HP
- TF16305 · Ascension — Shared stat: HP
- TF16401 · Blood Siphon — Shared stat: HP
- TF16402 · Innate Bloodthirst — Shared stat: HP
- TF16403 · Blood Frenzy — Shared stat: HP
- TF16404 · Hemomancy — Shared stat: HP; Shared trigger: action start
- TF16405 · Child of Night — Shared stat: HP
- TF16501 · Hardened Spines — Shared stat: HP
- TF16503 · Spine Wound — Shared stat: HP
- TF16504 · Needle Sweep — Shared stat: HP
- TF16701 · Ancient Blood — Shared stat: HP
- TF16702 · Hyper Regen — Shared stat: HP; Shared trigger: action start
- TF16705 · Elder's Gift — Shared stat: HP
Same restriction pool (weak) · 7
- TF10405 · Pure Barrier — Same class lock: Priest
- TF10408 · Uplifting Song — Same class lock: Priest
- TF10409 · Emblem Master — Same class lock: Priest
- TF11203 · Spotless — Same element lock: Water
- TF12403 · Element Control — Same race lock: Elemental
- TF12404 · Mana Affinity — Same race lock: Elemental
- TF12405 · Element Curse — Same race lock: Elemental